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| newsletters:2026-03 [2026/04/22 23:09] – [Starvation bug on smaller system] osnr | newsletters:2026-03 [2026/04/23 01:39] (current) – osnr |
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| {{htmlmetatags>metatag-og:title=(Folk Computer March 2026 newsletter) | {{htmlmetatags>metatag-og:title=(Folk Computer March 2026 newsletter) |
| metatag-media-og:image=(newsletters:pasted:20260311-191224.jpeg) | metatag-media-og:image=(newsletters:pasted:20260311-191224.jpeg) |
| metatag-og:description=(TODO: Description) | metatag-og:description=(New studio move-in and mounting; SAM2 image view; editing built-in programs; GIFs; block stats) |
| }} | }} |
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| [[{}https://luma.com/toq7zpc7|RSVP for the Folk open house on April 27]] | [[{}https://luma.com/toq7zpc7|RSVP for the Folk open house on April 27]] |
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| We're a nonprofit doing unique open-source research on physical computing and programming -- please consider sponsoring us: | We're a nonprofit doing unique open-source research on physical computing and programming -- we'd appreciate it if you sponsored us on GitHub: |
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| [[{}https://github.com/sponsors/FolkComputer|**Sponsor Folk on GitHub Sponsors**]] | [[{}https://github.com/sponsors/FolkComputer|**Sponsor Folk on GitHub Sponsors**]] |
| * [[https://github.com/FolkComputer/folk/commit/780c34ab4dc39fd864ea43fef1f54cd805b0ac8c|Build the shaped text object directly as a string]], so we don't need to serialize for every value, also saving a few hundred microseconds I think | * [[https://github.com/FolkComputer/folk/commit/780c34ab4dc39fd864ea43fef1f54cd805b0ac8c|Build the shaped text object directly as a string]], so we don't need to serialize for every value, also saving a few hundred microseconds I think |
| * [[https://github.com/FolkComputer/folk/commit/f4560366f1c2371e369b1b5cef466842981944a5|Fixed blink bug with /camera where it would distractingly blink out if frame retrieval failed; wait for success before changing frame]] | * [[https://github.com/FolkComputer/folk/commit/f4560366f1c2371e369b1b5cef466842981944a5|Fixed blink bug with /camera where it would distractingly blink out if frame retrieval failed; wait for success before changing frame]] |
| | * Fixed GPU crashes and warpQuad out-of-bounds when holding page in weird orientation (allocating way too big an image) |
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| === Default calibration === | === Default calibration === |